#ifndef MENUSTATE_H
#define MENUSTATE_H

#include "state.h"
#include "menudialog.h"

#include <QObject>

class MenuState : public State
{
	Q_OBJECT
public:
    MenuState();
	~MenuState();
	void enter();
	void exit();
private:
	MenuDialog *window_;

private slots:
	void startGame();
	void showInstruction();
};

#endif // MENUSTATE_H
